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Custom shader patch
#6
(01-30-2019, 10:22 AM)Erik Sundstrom Wrote:  I am also trying to figure out the best way to handle Custom Shader Patch (+ Sol + Deems Track Packs) with SRS/Online. Do you guys disable the all features from ..CONTENT/MODS or each feature separately from SETTINGS/CUSTOM SHADER PATCH?
Can I just keep all the mod (mentioned above) enabled all the time and deactive all the shader patch features (from the settings menu) when racing SRS/Online to gain FPS? Or should I expect some mismatches or perfomance issues if the mods are enabled "in the background"+ features deactivated?
Using Oculus rift with 1080Ti & i7 6700K...

I would say, do it through the content>mods so you get the vanilla AC rendering when performance are an issue, and you can re enable it with one click (it saves all your settings). Usually i can race with the shader patch and a few other graphical mods but im not VR. For me with the latest builds, only on Le Mans i still have some nasty drops with the shader patch.
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Messages In This Thread
Custom shader patch - by Alex Nelson - 12-19-2018, 08:54 AM
RE: Custom shader patch - by James Blint - 12-19-2018, 09:47 AM
RE: Custom shader patch - by Alex Nelson - 12-19-2018, 05:59 PM
RE: Custom shader patch - by Alina Engel - 12-26-2018, 04:53 PM
RE: Custom shader patch - by Erik Sundstrom - 01-30-2019, 10:22 AM
RE: Custom shader patch - by James Blint - 01-30-2019, 02:05 PM
RE: Custom shader patch - by Shaun Clarke - 02-06-2019, 08:16 PM
RE: Custom shader patch - by Russell Sobie - 02-06-2019, 10:14 PM
RE: Custom shader patch - by Shaun Clarke - 02-07-2019, 07:08 PM
RE: Custom shader patch - by Duarte Luz - 06-01-2020, 06:28 PM
RE: Custom shader patch - by Joaquin Martin - 06-02-2020, 12:20 AM

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