01-09-2021, 11:38 PM
(01-09-2021, 06:02 PM)Andrea Piovanelli Wrote: so I conclude with a beginner suggestion from beginners: don't trust too much a pre-built setup of a very experienced driver, because you're probably going to have a worse performance than the one you get from your safe, "stability first", setup.I pretty much agree with this bit, as a beginner you do not need to focus on setups at all and in fact downloading ones by someone who is setting records on RSR or whatever might be
I'm trying to work on that for now, and I humbly suggest you do the same,
- Undriveable for a beginner
- Undriveable for a well experienced racer over the course of a race. They can only do 1 hotlap and that's after many attempts where they constantly restart the run (they never seem to show that part in the video, I wonder why).
- Tyres: Open the tyres app (default or ProTyres), and do 3-5 laps. Drive at a good pace, but if you are spinning then you need to restart again as you will have cooked the tyres and will get bad readings. Look at the hot tyre pressures and make adjustments to the pressures so that the hot tyre pressures will be in the ideal range. getting the tyres in the ideal pressure range helps with car stability immensely, you will really notice this if you haven't tried it before.
- Fuel: Do 5 laps (which you should have done for the tyre readings). you should now have a reading on the average fuel used per lap which is pretty reliable in my experience. If you want to do calculations manually, convert all time values into seconds to avoid confusion when doing the division and multiplication when determining the number of laps in a race and the fuel required. NEVER UNDERESTIMATE FUEL, always add a lap or two extra if you are not sure.
- Geraring: Find a final gear ratio that means you are close to the rev limiter in you last gear at the end of the longest straight (where the car should be at its fastest over the lap). Allow for a small bit of headroom, so you are still able to gain some more speed when slipstreaming someone on that straight so it makes the overtake even easier. If you hit the rev limiter long before the end, lenghten your gear ratio as this increases top speed but reduces acceleration. If you are getting nowhere near the rev limiter on the last gear, then you can shorten the gear ratio which will improve you acceleration but reduce the cars potential top speed (but in this case that doesn't matter).
- Brake pressures: If you are always locking up, perhaps reduce the brake pressures. If one end is always locking, you can adjust the brake bias away from that end to reduce the brake load at that end. Even now, I rarely adjust my brake settings and just adjust my own inputs instead, so I am actually still poor at knowing what to change with them.
- Aero: This is only necessary for very aero dependent cars, generally open wheel cars. Tracks with long straights and low speed corners require low downforce aero packages, as they reduce drag and thus increase top speed. You will not notice the difference between a low downforce setup and a high downforce setup by too much on low speed corners, so its not a huge sacrifice there. Tracks with short straights and medium to high speed corners require high downforce packages, as they allow a driver to take more speed into these corners and losing top speed doesn't matter as much on shorter straights.With aero it is all about finding a balance, that is key. Start with a value for the front and rear wing that you think will suit the track, keep one value fixed and make changes to the other one when you want to make changes (I think usually the rear is fixed and the front is adjusted to find balance, but I could be wrong on this or it might be best for some cars to fix the front and adjust the rear for balance). Do a few laps and ask how is the car on medium to high speed corners. Too much understeer means there is not enough front downforce (or too much rear downforce), so increase the front wing (or reduce the rear wing). Too much oversteer means there is too much front downforce (or not enough rear downforce) so reduce the front wing (or increase the rear wing). It can be a good idea to create a low, medium and high downforce packages for a car and then select an appropriate one for the track you are running, but this would only be if you are using a particular car for many different tracks.