Toyota AE86 Tuned series - Printable Version +- Sim Racing System (https://www.simracingsystem.com) +-- Forum: Sim Racing System (https://www.simracingsystem.com/forumdisplay.php?fid=1) +--- Forum: Racing Series Discussion (https://www.simracingsystem.com/forumdisplay.php?fid=37) +--- Thread: Toyota AE86 Tuned series (/showthread.php?tid=3602) |
RE: Toyota AE86 Tuned series - Sebastian Pfeiffer - 06-26-2018 Got in the same trap as Thomas... registered and when entering the server wondered why the race is 60 mins. Probably overread that. Unfortunately the Seat event at Nordschleife was too close for competing in both, so I left after about half the race. Maybe an hour more time between these series which are only once a week would be good for the future. RE: Toyota AE86 Tuned series - Jaroslav Černý - 06-26-2018 (06-26-2018, 10:27 PM)Will Dawson Wrote: Jaroslav, Thanks found it, it was on the same page as replay adjustments where I had to raise the size limit so I can save whole 1h races next time. I could not find it in INI files but it must be there somewhere, I will check with CM. It's here: system-config/pistop.ini-settings-stay_in_car=1 SRS does seem to use it's custom temperature 21-22/27-28C. So far weather seemed to be light or mid clouds on both AE86 races. You can not see qualification length on the SRS selection only race length :/ OK I see, it's a BUG, in Content Manager qualification length is empty but viewed on web I see 10min Qualification for DTM race. Q 10min for AE86 Vallelunga, 20min race. Still it would be nice to have the whole schedule on web for any series so that people can plan their schedule and decide better on participation. As such it could have been seen long ago that there is a schedule collision with other SRS series for some of the races. SRS does not run any official or unofficial calendar for all of it's series plus at best other known series from elsewhere? RE: Toyota AE86 Tuned series - Russell Sobie - 06-27-2018 I think the solution to the surprise 1 hour races with 20 minute Qualifying is to just not have them at all unless the series is 1 hour races every week. I typically won't bother joining 1 hour races for a number of reasons, and a couple of times I've accidentally registered for one not reading the fine print, and ducked out after 20-30 minutes of racing until it inevitably turns into hotlapping all alone. I'd rather have 6 weeks of 20 minute races in the series that I want to participate in, instead of 5 weeks of one way and then 1 week being a pretty big departure from the norm (especially if tires and/or fuel on the particular car require a pit strategy of which I have no interest in coming up with). I do agree that if you don't actually finish the vast majority of a race you shouldn't get any points. How do other leagues calculate that? Do you just have to cross the finish line after Final Lap is shown? Do they actually look at your gap from 1st and it has to be within some threshold? I don't care what the method is... but I think you should at the very least finish HALF the lap the leader did to get anything. If not 90%. RE: Toyota AE86 Tuned series - Jaroslav Černý - 06-27-2018 (06-27-2018, 12:01 AM)Russell Sobie Wrote: I think the solution to the surprise 1 hour races with 20 minute Qualifying is to just not have them at all unless the series is 1 hour races every week. I typically won't bother joining 1 hour races for a number of reasons, and a couple of times I've accidentally registered for one not reading the fine print, and ducked out after 20-30 minutes of racing until it inevitably turns into hotlapping all alone. I'd rather have 6 weeks of 20 minute races in the series that I want to participate in, instead of 5 weeks of one way and then 1 week being a pretty big departure from the norm (especially if tires and/or fuel on the particular car require a pit strategy of which I have no interest in coming up with). I'm not sure how pro leagues do that, but you could probably look it up on rF2 WEC or what decent leagues are there nowadays. I have old PDF regulation files somewhere but probably lost on dead harddrive. It used to be something around 75-90% of race completion required to get any points. So for a 33 lap race and 90% limit you would have to do 30-33 laps to get points, 29 and below no points. Or it was based on time on track, that's another option. Trying to look it up, here is one of the teams I remember and they sometimes show up racing in AC: Quote:O. Official Classification and Championships Source: http://www.ready2rollteam.com/leagues/rules.php http://ready2rollteam.com/leagues/documents/GENR_GT1C_2014_Rules_V3.pdf Quote:VII. I guess it used to be 75%. This is from NDR, they used to run PRO and sometimes AMAteur leagues. The difference between PRO and AMA was kind of defined by what you participated prior and I guess you results as well, probably could be looked up in the rules. And sometimes rules do include that if your/teams-average performance is outside 103.5-105% pace you may not be able to join the race and often there was a practice/prequalification to sort people/teams out, so I guess you could try PRO series but it doesn't make much sense without at least some prior experience. Source: http://newdimensionracing.com/sportingcode You can find some teams listed in these stats: https://docs.google.com/spreadsheets/d/1Go3XJG1ITPHJN6K3i2uWqreYTUPLj5Ug-97umPBrI-o/htmlembed?widget=false Quote:VIII.Official Classification Source: http://newdimensionracing.com/lfscart/rules http://mastersofendurance.eu/ (seems to have moved to iRacing as they finally added driver swapping, something Kunos can't be bothered to do for years and kills leagues and any endurance racing that way) And so on if you look at LFS forum. On AC forum... I never saw anything close to this kind of level when it comes to leagues. The closest so far was https://www.reddit.com/r/acrl/ but even from that I know people moved away (I think to WEC rF2 for the most part). But there do seem to be decent rules there too https://www.reddit.com/r/acrl/wiki/rules and plenty guides for fair racing and setups. Though I can't see a distance limit or any points for that matter, it must be there somewhere though how points are awarded. 75% distance used to be a norm. That would mean for a 33 laps race: 25+ laps have to be completed to get points otherwise you get DNF points or none etc. You don't need to finish the race as in you could do 25 laps, flip it over on a roof = forced to retire but you should still get full points and not DNF points only, though it may depend on other fine print, but I think it used to be that way. 75% is not that difficult to complete. --- A full schedule with all times and durations should be published for any series when that series is announced so that people can see what they are getting into, I too thought it's 20min races with 10min qualification for all races as well as the DTM races are that way, I did see the next Okayama race is 1 hour but I still can't find and have no idea what the next races are beside the immediately listed upcoming race. This makes it impossible for people to make their racing schedule and results in unforeseen series collisions. I do think 20min is a bit short for most cars, for DTMs it's OK they were ran that way and tyres last only that much. For AE86 Tuned 1h is nice as for first 15-30 min you are usually locked into a field of cars and unable to go anywhere, stuck behind cars, hell even longer if the driver performances are similar. I've had 6 hour race before and was fighting for finish line with defending an overtake. So race length does not really matter much when it comes to fun and competition, having a field of good drivers is what is important and you can fight for hours if many are able to run similar fast pace. RE: Toyota AE86 Tuned series - Russell Sobie - 06-27-2018 You can get a list of all the 1 hour exceptions on the News item when a season is announced, but I don't think it is all that adequate. I'd much rather see it in a table/calendar format... or even just a full list. You could probably leave out the multiple-race-per-day series in such a list for clarity. http://www.simracingsystem.com/showthread.php?tid=3547 I agree that race length doesn't matter much... when you have a lot of drivers with very similar race paces. But unfortunately that really isn't the case in the majority of the races on SRS, so I think 20 minutes is plenty to figure out who the most consistently fast is. And 20 minutes won't murder your knees. RE: Toyota AE86 Tuned series - Will Dawson - 06-27-2018 Both 20mins and 1hr race lengths have their own problems. 1hr races only have 1 or 2 strategies and can turn into a solo driving experience which is rather boring ( Even worse if it's a track you don't like). 20mins are high traffic, glorified qualifying sessions and if you get caught in a wreckfest then you don't have enough time to fight back. These are issues that sim racing has in general and is something you just have to learn to live with I guess RE: Toyota AE86 Tuned series - Russell Sobie - 06-27-2018 Sure... but we don't have to learn to live with having a 20 minute racing series have an arbitrary 1hr race 1/6th of the time, right? The Ginetta series is 20 minutes every week and it's wonderful. I think if I was able to participate in more than just a couple of series this season I'd probably be whining about this even more. Is the reason for a 1hr race based on the tracks for that week themselves? Or is it to "separate the men from the boys" kind of nonsense? RE: Toyota AE86 Tuned series - Will Dawson - 06-28-2018 Oh for sure some of the 1 hour races jumbled in the predominantly 20mins races make no sense to me either unless it's on the Nordshleife. I think the point of it is to test different abilities of drivers in a series but the implementation of it is a bit odd because there is no mandatory pit stop and/or alterations to fuel usage so it just becomes an hour long sprint, which isn't great. RE: Toyota AE86 Tuned series - Jaroslav Černý - 06-28-2018 Thanks, that's quite hidden even for me to find under "- New AC Series coming June 18 !!". Quote:Youtuber series Added some info to it. May not be correct. Quote:20mins are high traffic, glorified qualifying sessions and if you get caught in a wreckfest then you don't have enough time to fight back.Yes. The problem also is why bother driving a 10+20min race when you can go online on KMR enabled servers that have more strict and automatic rules with admin often online that runs 10+15-20min races and you can do 6 of those in a row no problem. With a single 10+20min... is it even worth bothering setting up your wheel, pedals and car setup? With DTMs 20mins is fine as I said the tyres are made that way in AC and don't last much longer though as I see on DTM '92 they used to run two around 40min races, that's hard tyres in AC for sure but those are quite bad to heat up. With AE86 Tuned a 60min race is a mandatory pitstop unless you want to crawl around at low rpms to save fuel. On Okayama GP it could do 25 laps on full tank but race was 33 laps. Pitstops don't need to be made mandatory by rules but they become a necessity based on fuel/tyre usage for the race. 15+30 or 15+40-45min would have been nice but it sure depends on how the competition is. There are a whole another elements when it comes to longer races where you drive a bit more alone, concentration, consistency, average pace, tyre usage, fuel usage, overtake planning (who to or not to pass and let you pass, when and where), ... You have to watch your back and adjust pace, I sure did on Okayama to keep a safe distance for pitstop. Pitstop can shuffle positions around a lot depending on how much you mess up and I sure did mess up since in AC it's a rarity to do pitstops. It's not an 1 hour long sprint really, you gotta watch what's happening behind you, who's catching up or not but also in front of you as you do not want to lose any time being stuck behind blue flagged cars. Watching tyres to not use them up too soon, watching fuel usage, deciding what lap to pit and where the pitstop may put you in the field will you be stuck in a middle of a pack of blue flagged cars or not? etc. On top of that in leagues you would have track wide yellow flags, safety cars for bigger collisions where the whole field may often get compacted behind the safety car and "close racing starts" again. May think safety cars are no big deal... oh they can be, I once had 15 freakin' safety cars in a single last 1h stint of a race because others kept flipping over in high speed chicane. That's watching tyres, trying to keep them heated up at all, starting attacking and defending 15 times all the while trying to keep sane as you race 2 laps and here goes another safety car LOL. Some long races may be predictable and boring true but the opposite can also happen. RE: Toyota AE86 Tuned series - Russell Sobie - 06-28-2018 (06-28-2018, 02:34 PM)Jaroslav Cerný Wrote: Thanks, that's quite hidden even for me to find under "- New AC Series coming June 18 !!".If it isn't 1 hour, it's 20 minutes. This falls under "arcane knowledge", so this could be listed explicitly as well. Quote:Tire Usage: 100% // Mech Failures: 1? 1 = enabled but I think it's only 60% I think Mechanical Failures is different than damage percentage, isn't it? Pretty sure everything is 60% except for Simpit series. Quote:Quote:20mins are high traffic, glorified qualifying sessions and if you get caught in a wreckfest then you don't have enough time to fight back. Are these servers online all the time? Do they have races early mornings or primetime for NA time zones? Do they have 20+ drivers every race? Can the majority of the drivers in these races actually do 10+ clean laps in a row? Can people automatically download and see your custom livery? For SRS races the answer to all of these is yes. My guess is that most of those are a no for these servers of which you speak. As far as bothering to doing wheel/pedals and car setup... it takes me about 30 seconds to set up my wheel/pedals... if it isn't already setup. And as far a car setups, yeah I pretty much don't like bothering. If it's a fixed series, no sweat. If it's open, I typically grab something from thesetupmarket and make some tweaks. If nothing is available, I spend 30-60 minutes on it and then just put together some consistent laps before racing. In other words: SRS 20 minute races do a good job catering to drivers like myself that take racing mostly seriously, but also don't want to spend more than maybe 1 hour TOTAL on a particular race, per day. |