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Damage percent
#1
Hi!
I've noticed that the damage level is set at 60% for all the races I've taken part in. My question is: "Why not 100%"?
I assume the incident penalty, three points for each incident, is there to discourage people from hitting each other. Why not using the actual realistic in game penalty system, the actual real damage, to amplify this effect?
I love realistic racing, and that's one of the reasons why I drive Assetto Corsa, so I'd like to drive races at a 100% damage. If I hit someone and lose three points I am discouraged to do it again. If I hit someone and spoil my car, I'm also discouraged but in the natural realistic way already included in the game, so why not use it?
What do you guys think about it?
Thanks.
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Messages In This Thread
Damage percent - by Javier Malonda - 09-08-2017, 12:54 PM
RE: Damage percent - by Sami Kalli - 09-08-2017, 01:10 PM
RE: Damage percent - by Richard Dees - 09-08-2017, 01:27 PM
RE: Damage percent - by Javier Malonda - 09-08-2017, 06:53 PM

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