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Variable Incident Penalties (i.e. "rubbing is racing")
#13
(02-17-2020, 01:39 PM)Tolo Ribas Wrote:  Hi everyone
I tell you my opinion with an example:
I am currently running in the Ginetta series and this past week the following has happened to me ........ every time I try to train to have a fast enough lap and a good race pace and try to qualify, I get a grill position on the thirteenth place + - ...well then start the race and if it is not the first corner is the second  anyone in a hurry and impatiend sends me out of the track without trying to ody advance cleanly or respecting anything ...... that makes me every time I receive a penalty that I do not deserve and on top I lose positions and the result is to be delayed in the race and add few points in it.
Well, I have changed tactics:Now I don't participate in the qualification session ,I start the race in last position and I do not enter the initial battle and I am advancing adversaries who are making mistakes .......I finish the race in a higher position than before or equal but with more points,  and less angry ....... but ......... and how funny is that ????
Something would have to change  in the system of penalties  to be more fair ......... I already know that this is a free server and that all too well is that we can run races every day and at all hours but if I have decided to run in this way and I think I am not the only one, something is wrong ...
I did that a year ago when the fixed setup Tatuus daily series went to Monza. A regular crashfest as you can imagine.

I used those races to expose myself to some of the worst racing on SRS so I could learn how to identify the worst risks, figure out my options for mitigating those risks, and getting a better feel of the value of fighting (or not) for a position.

In most cases I'd start from the back and finish in the top 10 without ever racing anyone. You can use your Ginetta experience as a learning opportunity too. But it's not much fun and sometimes you still get crashed into. Risk is risk.

In normal races, if someone is driving recklessly near you, they're going to do the same with others. So let them go so they can crash someone else out, and just be in a position to take advantage of it. And if you do get a close and respectful battle, make sure to appreciate it, give enough room, and be ready to concede the position if the risk is too high.

But for high risk races like these, just avoid pretty much everyone as much as possible.
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RE: Variable Incident Penalties (i.e. "rubbing is racing") - by Martin Smith - 02-17-2020, 07:58 PM

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