11-03-2020, 12:59 AM
A few tips on how to get under 10MB:
- Delete any Alpha channels on textures that don't actually need them. Like your typical "Body" texture.
- Half or quarter the scale of any incidental textures like tires, rims, glass. Or hell... delete them if you don't mind the look of the defaults! Just look at your car in the CM showroom and start deleting stuff. If you can't tell the difference, or don't care, yer done. If you do care, Undo!
- If the car has two big textures... like 1 for body and 1 for logos and such, replace the one for logos with a 2x2 pixel transparent texture and put all your logo work directly on the body. This might not be great for folks working only in 2D, but if you are painting right on the body like I do, you can hardly tell the difference on the track going 200kph.
Tutorial on how to use Autodesk Mudbox and Adobe Photoshop to make custom liveries! https://tinyurl.com/yaetz4qz
Grab my PDash Skins (an Assetto Corsa HUD app) here: https://tinyurl.com/y95ewubz
Grab my PDash Skins (an Assetto Corsa HUD app) here: https://tinyurl.com/y95ewubz