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Ford Spec Racer Setups?
#1
It feels like this mod's default setup is just straight up unstable. Oversteers at every chance and the brake bias is like... on the opposite end of the dial that it should be.

I've played around with a number settings on it this way and that, and I'm still 4 seconds off of the fastest laps posted for Road America. Can anyone shed some light on this car for the non-mechanic?
Tutorial on how to use Autodesk Mudbox and Adobe Photoshop to make custom liveries! https://tinyurl.com/yaetz4qz
Grab my PDash Skins (an Assetto Corsa HUD app) here: https://tinyurl.com/y95ewubz
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#2
(09-28-2019, 02:16 PM)Russell Sobie Wrote:  It feels like this mod's default setup is just straight up unstable. Oversteers at every chance and the brake bias is like... on the opposite end of the dial that it should be.

I've played around with a number settings on it this way and that, and I'm still 4 seconds off of the fastest laps posted for Road America. Can anyone shed some light on this car for the non-mechanic?

I did take the rebound way up to 18 on the front, but more importantly, very small increments on the wheel input in turns,(ive no good answer to this except you can play with the steering settings so it doesn't oversteer or just turn less the way it is) very late braking, careful not to stress the transmission in downshifts , downshift late in the turn so the rpm's have come way down before a downshift., ive blown a few transmissions already while leading the race, not to mention making up 4 secs behind the leader just to get wrecked on purpose on a str8 after the pass for the lead. tsk, tsk. not changed setup really cuz i don't know what the modder has done.
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#3
my tips to handle the SRF .....

No two people are alike, thus finding the right communication and coaching methods for those drivers become equally unique.

Understanding sensory-feedback while in a car often presents a learning curve for those who have little time in the drivers seat.

Discovering and "feeling" available grip of the tires,
familiarizing oneself with the sounds of the engine,
understanding the rate of which the car can accelerate/decelerate, determining visual reference points,
developing spatial awareness, and exploring the behaviors of their vehicle while traveling at speed;
are often new experiences for a driver. With all this happening at a rapid pace on track, drivers need to not only understand each of these elements,
but must be reassured that they are all normal and part of the driving experience
Beware of takeoff oversteer.

When you leave the accelerator, the weight moves forward and the rear part loses grip.
It is often necessary to use a little throttle (5-20%) to keep the car stable in some curves.

When you feel comfortable in the car, you can use this to your advantage, turning the car with a minimum address entry.
This car is really about how you use the pedals. Be gentle with all your tickets and you will be rewarded.



look at the steering wheel
.
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#4
I played around with the setup a bit and found nothing really changes the basic behaviour of the car. It will always stay a tailhappy, lift-off-oversteery, oversensible little thing :-)

It's really about mastering how the car has to be driven and not about compensating its flaws with a setup.

As Luis said: Be gentle.
Amazing list of awesome achievements: 5th Lotus 25 2018, 4th DRM 2019, 5th Williams FW14 vs. Ferrari 643 2019, 3rd Ferrari 312T vs. Lotus 72D 2020
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#5
Well, given that I only just now found out how to set Autoblip and Autoclutch to true in the assists (which are allowed here at SRS), cars that don't automatically do it have ALWAYS caused me trouble. I just improved my laptimes in the Fulvia today by like 1.5 seconds a lap because I wasn't barking the tires every downshift... I'm guessing my troubles with the Ford Spec may be similar. I'll give it another chance... well shit, not this weekend, but maybe next. I'm out of town all this weekend. Sad
Tutorial on how to use Autodesk Mudbox and Adobe Photoshop to make custom liveries! https://tinyurl.com/yaetz4qz
Grab my PDash Skins (an Assetto Corsa HUD app) here: https://tinyurl.com/y95ewubz
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#6
i am for disalow these helps in these pure cars
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#7
i am for alow because I don't have room nor the inclination to have a clutch or a shifter.
Tutorial on how to use Autodesk Mudbox and Adobe Photoshop to make custom liveries! https://tinyurl.com/yaetz4qz
Grab my PDash Skins (an Assetto Corsa HUD app) here: https://tinyurl.com/y95ewubz
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#8
(10-03-2019, 12:34 AM)Russell Sobie Wrote:  i am for alow because I don't have room nor the inclination to have a clutch or a shifter.

I agree with you, I have clutch and H shifter but I race at 11 p.m and the Logitech H shifter is noisier than the wheel sometimes, it would end annoying everybody at home and the neighbors.
Thank god I can use clutch + paddles
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#9
Some really interesting info about this mod here. The creator explains how it was made ect.. Very insightful. https://www.racedepartment.com/threads/f...sa.173061/
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#10
I started skimming after a couple of pages, but it looks like this mod is essentially a re-tooled Skip Barber copy/paste with new models and art... and the re-tooling resulted in this car doing some really odd behavior, part of which causes a lot of oversteering on downshift. My initial take on this ride feels pretty validated now. Thanks for the link. I think I'll just stay away from this series.
Tutorial on how to use Autodesk Mudbox and Adobe Photoshop to make custom liveries! https://tinyurl.com/yaetz4qz
Grab my PDash Skins (an Assetto Corsa HUD app) here: https://tinyurl.com/y95ewubz
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