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I've stumbled across another way to extract models to work with Mudbox.
Open content Manager and go to the about page.
Click repeatedly on the version number to activate 'developer mode' (about 10 clicks quickly)
You can now install and use FBX converter
Now when you go to CM showroom you can unpack kn5
This gives you the .fbx file to use in Mudbox or other software.
It's the 3dmodel file not the config file.
And all of the texture files.
This can be use full if there is a texture your looking for to use in 2d painting. ie. dash logos
Hope it helps somebody
Shaun Clarke Racing (Previously TPCSimRacing) driver and painter.
https://www.facebook.com/PlankLiveries
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Yum. I feel a bit dirty about using whatever that kn5 extractor is that I found on a random youtube video description. I'll have to try this next time.
Tutorial on how to use Autodesk Mudbox and Adobe Photoshop to make custom liveries! https://tinyurl.com/yaetz4qz
Grab my PDash Skins (an Assetto Corsa HUD app) here: https://tinyurl.com/y95ewubz
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Whaaaaaaaaaat! Thanks for this. I plan to abuse it extensively for livery painting.
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Amazing. CM coming in clutch once more.
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08-10-2019, 12:50 PM
(This post was last modified: 08-10-2019, 12:53 PM by Russell Sobie.)
Looks like this isn't there anymore. I enabled developer mode, and the plugins page doesn't include the FBX Converter option.
Edit: Nevermind... it just looks different before you download it.
Tutorial on how to use Autodesk Mudbox and Adobe Photoshop to make custom liveries! https://tinyurl.com/yaetz4qz
Grab my PDash Skins (an Assetto Corsa HUD app) here: https://tinyurl.com/y95ewubz
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Also it seems that developer mode can turn itself off (probably on CM updates?) If you're looking for the "unpack" button, just go re-enable developer mode.
⌈ zerøbandwidth autosports ⌋
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09-14-2020, 10:35 AM
(This post was last modified: 09-14-2020, 12:22 PM by Sergio Teijido.)
I have enabled developer mode, but FBX Converter is missing. Where can I download it?
EDIT: Appeared after reboot.