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VR and mirrors
#4
Simon, what do you mean by "safety rating", the incident average?

Also, can you please let me know how did VR help you in sim racing, if at all?
I am collecting opinions as I feel that one of the reasons I am slow is that I cannot correctly perceive the depth of a corner on a flat 2D screen with small FOV, and then choosing good line is hard. I am wondering if VR would help, but I am reluctant to make a ~$800 investment (Rift + new video card) and still lose as many races as I do with a monitor.
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Messages In This Thread
VR and mirrors - by David Iglesias - 07-18-2018, 08:56 PM
RE: VR and mirrors - by Pierre Caillet - 07-19-2018, 01:14 AM
RE: VR and mirrors - by Simon Meisinger - 07-19-2018, 11:21 AM
RE: VR and mirrors - by Pawel Kusmierek - 07-21-2018, 06:37 PM
RE: VR and mirrors - by Simon Meisinger - 07-31-2018, 10:29 PM
RE: VR and mirrors - by Russell Sobie - 07-21-2018, 08:05 PM
RE: VR and mirrors - by Iain Mcfadzen - 07-21-2018, 11:16 PM
RE: VR and mirrors - by Albert Castro - 07-23-2018, 05:51 AM
RE: VR and mirrors - by Pierre Caillet - 07-22-2018, 03:56 PM
RE: VR and mirrors - by Antoine Jacquet - 07-24-2018, 12:08 AM
RE: VR and mirrors - by Albert Castro - 07-24-2018, 01:31 AM
RE: VR and mirrors - by David Iglesias - 07-24-2018, 06:01 AM
RE: VR and mirrors - by Pawel Kusmierek - 07-25-2018, 03:03 PM
RE: VR and mirrors - by Troels Hadberg - 08-24-2018, 11:09 AM

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