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Force to pits because of... why?
#5
(04-21-2018, 05:11 PM)Russell Sobie Wrote:  I posted this video on their discussion thread over on racedepartment. One of the guys on there suggested that the problem is that that type of penalty happens either if you are facing the wrong way for too long OR if you go two wheels off the ground for too long. And then they posted the fact that that part of the track is super low poly... meaning the possibility of going 2 wheels off is fairly high. Not sure if they are going to address it in a patch or not.

I also complained about the fact that grass in general is slippery (VIR actually has LESS slipper grass than default Kunos tracks apparently), but it feels like grass friction in general is just way off in this sim. Anyway... moral of the story is to not lose control in an open field where mappers likely were a bit cheap on the polygons. Smile

Does it happen with every track or just one specific track?
[img]https://i.pinimg.com/originals/87/4d/22/874d22d2fb4af5889cb88c57ffb6d7ab.png[/img]
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RE: Force to pits because of... why? - by Dennis Kristiansen - 04-21-2018, 08:14 PM

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