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Mechanical damages to 100%
#10
100% damage would be horrible to anyone starting in the mid-grid. 20min race offers no real option to pit and fix your car without completely ruining your race, and very often you crash into someone who spins out and is sideways in the middle of the track. 100% damage would totally wreck your performance in a situation that is very common and often completely unavoidable so I also agree 60% is quite a nice balance.
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Messages In This Thread
Mechanical damages to 100% - by Dario Bucalo - 01-08-2021, 03:05 PM
RE: Mechanical damages to 100% - by Simon Speth - 01-08-2021, 04:22 PM
RE: Mechanical damages to 100% - by Dario Bucalo - 01-08-2021, 05:42 PM
RE: Mechanical damages to 100% - by Omer Kinay - 01-08-2021, 07:20 PM
RE: Mechanical damages to 100% - by Russell Sobie - 01-09-2021, 02:22 AM
RE: Mechanical damages to 100% - by Ilmari Ylitalo - 01-09-2021, 08:53 AM
RE: Mechanical damages to 100% - by Michal Ringes - 01-09-2021, 07:09 PM

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