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characteriscs of the track
#11
(09-07-2018, 07:37 AM)Lars Mars Wrote:  
(09-06-2018, 03:45 AM)Russell Sobie Wrote:  They are. We are all practicing on the same exact settings as what is posted for server setups. I think the main point of these posts is to indicate that even though we have our local setups the same as the posted server settings, there still seems to be something different which makes us a teeny bit faster when driving on the server. I think it's either placebo effect, or there is simply something different about logging onto a server, physics-wise.
Hey Russell,

Where find the track conditions?

I think they were posted at some point on the forums... but I couldn't tell you where, exactly. This is how I've got CM setup for practice sessions, and as far as I know, this is how all SRS races are setup (minus the odd choice to start grip at less than 100%).

[Image: nlz9nyL.png]
Tutorial on how to use Autodesk Mudbox and Adobe Photoshop to make custom liveries! https://tinyurl.com/yaetz4qz
Grab my PDash Skins (an Assetto Corsa HUD app) here: https://tinyurl.com/y95ewubz
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Messages In This Thread
characteriscs of the track - by Lars Mars - 09-02-2018, 06:00 PM
RE: characteriscs of the track - by James Blint - 09-03-2018, 09:01 PM
RE: characteriscs of the track - by Simon Merritt - 09-06-2018, 03:01 AM
RE: characteriscs of the track - by Russell Sobie - 09-06-2018, 03:45 AM
RE: characteriscs of the track - by Lars Mars - 09-07-2018, 07:37 AM
RE: characteriscs of the track - by Russell Sobie - 09-08-2018, 07:46 PM
RE: characteriscs of the track - by Will Dawson - 09-07-2018, 04:32 AM
RE: characteriscs of the track - by Alex Leif - 09-08-2018, 07:39 AM
RE: characteriscs of the track - by Luca Serra - 09-08-2018, 08:21 PM
RE: characteriscs of the track - by Russell Sobie - 09-08-2018, 10:30 PM
RE: characteriscs of the track - by Luca Serra - 09-09-2018, 05:47 PM

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