Hello There, Guest! Register



Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
characteriscs of the track
#9
Yeah I have never noticed a difference between offline or online except FPS of course. Less FPS means less time to react as the next frame comes slower. I definitely got quicker when i had a new GPU because I was previously dropping frames especially at turn in so that can be a factor.

But for me the main thing is precisely as Will said, I myself always set my best times either chasing or being chased by someone very quick. Also I just don’t have the concentration with no other cars on track so I easily lose immersion and thus make mistakes.
Reply


Messages In This Thread
characteriscs of the track - by Lars Mars - 09-02-2018, 06:00 PM
RE: characteriscs of the track - by James Blint - 09-03-2018, 09:01 PM
RE: characteriscs of the track - by Simon Merritt - 09-06-2018, 03:01 AM
RE: characteriscs of the track - by Russell Sobie - 09-06-2018, 03:45 AM
RE: characteriscs of the track - by Lars Mars - 09-07-2018, 07:37 AM
RE: characteriscs of the track - by Russell Sobie - 09-08-2018, 07:46 PM
RE: characteriscs of the track - by Will Dawson - 09-07-2018, 04:32 AM
RE: characteriscs of the track - by Alex Leif - 09-08-2018, 07:39 AM
RE: characteriscs of the track - by Luca Serra - 09-08-2018, 08:21 PM
RE: characteriscs of the track - by Russell Sobie - 09-08-2018, 10:30 PM
RE: characteriscs of the track - by Luca Serra - 09-09-2018, 05:47 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)