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VR and mirrors
#1
Hi,
Those of you that use VR headsets, what's your opinion about mirrors in simracing?
Before buying my Oculus I read everywhere that mirrors become extremely useful when you are on VR, but now that I decided to stop using Helicorsa I'm a bit disappointed with them (but I also think that are useful)
I don't know if there are not so well implemented or this is what real drivers see, but I feel that the dead spot is enooooormous. I mean, when you have a car following you, and he is not in a straight line to your mirror, he just doesn't exist, and when he is near you that's a real problem.
Im not sure, but I remember that in Life for Speed you can actually move your head and see different angles on mirrors (not like in AC or RR), and I think that you can even see your own helmet reflected, so in my opinion modern Sims have a lot of work to do regarding this point.
What do.you think?
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Messages In This Thread
VR and mirrors - by David Iglesias - 07-18-2018, 08:56 PM
RE: VR and mirrors - by Pierre Caillet - 07-19-2018, 01:14 AM
RE: VR and mirrors - by Simon Meisinger - 07-19-2018, 11:21 AM
RE: VR and mirrors - by Pawel Kusmierek - 07-21-2018, 06:37 PM
RE: VR and mirrors - by Simon Meisinger - 07-31-2018, 10:29 PM
RE: VR and mirrors - by Russell Sobie - 07-21-2018, 08:05 PM
RE: VR and mirrors - by Iain Mcfadzen - 07-21-2018, 11:16 PM
RE: VR and mirrors - by Albert Castro - 07-23-2018, 05:51 AM
RE: VR and mirrors - by Pierre Caillet - 07-22-2018, 03:56 PM
RE: VR and mirrors - by Antoine Jacquet - 07-24-2018, 12:08 AM
RE: VR and mirrors - by Albert Castro - 07-24-2018, 01:31 AM
RE: VR and mirrors - by David Iglesias - 07-24-2018, 06:01 AM
RE: VR and mirrors - by Pawel Kusmierek - 07-25-2018, 03:03 PM
RE: VR and mirrors - by Troels Hadberg - 08-24-2018, 11:09 AM

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