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Current SEAT TCR series after car update
#25
I think LFS only ever had DT, SG, SG timed? And timed penalties.

Quote:Pit lane speed limits of 80 km/h (50 mph) are enforced by penalties similar to those seen in real motorsport, including drive-through, stop and go, or time penalties.

And I don't remember newbies having an issue with it or not understand it and even if they do the first time at least they learn for second time that they should not cut or otherwise get a penalty and if they do that they need to serve it not ignore it and get black flagged or DQed at the end.

Some games had a power limit as a penalty I believe but it was some arcades or similar.


AC relies heavily on modding be it client side for content and apps but also for anything organized, for launcher, for server apps and for penalties :/
With AC you get a base "renderer+ physics simulator" that's kind of it, the rest you spend money on buying content for it or getting community made content. No website such as LFSworld with tons of features, almost non existent league support, no driver swapping, no spectating, nothing. It all has to be made outside AC or as an app for it. There is some documentation for making apps I believe but if it's anything as "well" documented as their other modding then it's no better/easier than making apps for LFS and other sims.

There are some people and communities such as SRS, x4fab? (CM and so on), ..., that invest a lot in improving AC via various means to try and remove it's biggest shortcomings that could have often been easily avoided by developers long ago.

I don't have any of my own server or client apps for AC to help out, making car mods physics is complex enough of a time killer. It's not even making the apps that is difficult, it's getting the APIs if documented at all to actually work the way they are advertised to, having a server to test on, knowing what data you can get through each API as AC has multiple as far as I know, then each month tracking for any changes in APIs with new versions as developers in general do not give one bit of care to try and not break existing compatibility with existing apps. Done this with LFS app by continuing, fixing, maintaining LFS statistics (sort of what you see on SRS web race results but with much more detail and graphs spanning several tabbed pages), and it's a nightmare to deal with the APIs, their documentation, lack of working examples, changes in APIs and bugs.

Maybe someone knows of a server app that replaces these penalties, I would be surprised if someone didn't make it already but it may be stuck in other big app with other functionality.
I've only moderated a server a while but don't set them up or run them. And I even can't run a local server since AC cannot do NAT tunneling so that the server is discoverable via the master server list, yay, no NAT tunneling/traversing/hole punching https://en.wikipedia.org/wiki/NAT_traversal crazy to not have that for an online application as almost everyone is behind a NAT these days with no chance of getting a public IP (IPv4) certainly not for free as they sold out decade or more ago. Yeah you need a public IP to be able to run AC server otherwise you're screwed.
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RE: Current SEAT TCR series after car update - by Jaroslav Černý - 07-13-2018, 05:22 PM

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