06-30-2018, 02:26 PM
I've had so far only 1 instance where the SRS server seemed bogged down on a session start when it was running 4 servers at the same time for that series, making all people go into 150ms when they otherwise are around 25ms. It went away after a short while (a minute?) probably as the server managed to process all it's running servers and connections. My bet would be SRS runs all servers at the same time instead of making them say 2-5min apart to avoid load spikes when people mass connect, sessions start, etc. Load balancing.
On public servers... not really a big issue on most with latencies, people are more sensible where they connect, some servers kick them and that helps them to learn that connecting from Australia, South America and such to European located servers is an awful idea. I mean it's fine if you play chess but not for racing. And the same goes vice versa Europeans connecting to western US , AU , Brazilian, ... servers is a bad idea.
On public servers... not really a big issue on most with latencies, people are more sensible where they connect, some servers kick them and that helps them to learn that connecting from Australia, South America and such to European located servers is an awful idea. I mean it's fine if you play chess but not for racing. And the same goes vice versa Europeans connecting to western US , AU , Brazilian, ... servers is a bad idea.