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Mechanical damages to 100%
#11
The possibility of not having to deal with damage is a huge advantage of sim racing over real life racing, in my opinion. Therefore it shouldn't be "correctly simulated" but only in a way so people won't use other cars and barriers to bounce around the track.

But that's just me with my philosophy of not treating sim racing as a simulation of something else but as a more convient and less expensive form of racing.

And of course my naivity of not believing that people might crash less if there's more damage Big Grin
Amazing list of awesome achievements: 5th Lotus 25 2018, 4th DRM 2019, 5th Williams FW14 vs. Ferrari 643 2019, 3rd Ferrari 312T vs. Lotus 72D 2020
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Messages In This Thread
Mechanical damages to 100% - by Dario Bucalo - 01-08-2021, 03:05 PM
RE: Mechanical damages to 100% - by Simon Speth - 01-08-2021, 04:22 PM
RE: Mechanical damages to 100% - by Dario Bucalo - 01-08-2021, 05:42 PM
RE: Mechanical damages to 100% - by Omer Kinay - 01-08-2021, 07:20 PM
RE: Mechanical damages to 100% - by Russell Sobie - 01-09-2021, 02:22 AM
RE: Mechanical damages to 100% - by Simon Meisinger - 01-09-2021, 10:32 AM
RE: Mechanical damages to 100% - by Michal Ringes - 01-09-2021, 07:09 PM

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