01-13-2018, 04:39 PM
(01-13-2018, 03:39 PM)Fran Tenreiro Wrote: If you are on a server, the amount of cars is not important because your CPU didn't have to calculate anything related to those cars. Another thing is when you race offline.
The opposite is true. The opponents physics calculations are sent to your CPU so they can be displayed on your screen. The server does very little work other than pass through the information. More opponents on track = more CPU usuage.