03-04-2018, 07:23 PM
Thank you for your informative tutorial, Russell! I managed to "paint" the car in Blender after converting kn5-file with kn5conv.exe. I did most of the work earlier in Photoshop but it's a lot easier to work in 3D.
Skinning From Nothing
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03-04-2018, 07:23 PM
Thank you for your informative tutorial, Russell! I managed to "paint" the car in Blender after converting kn5-file with kn5conv.exe. I did most of the work earlier in Photoshop but it's a lot easier to work in 3D.
03-05-2018, 03:56 AM
Good job! I tried Blender first before diving well into Mudbox and I could never figure out how to get a good workflow going. Any chance of making a tutorial for Blender?
Tutorial on how to use Autodesk Mudbox and Adobe Photoshop to make custom liveries! https://tinyurl.com/yaetz4qz
Grab my PDash Skins (an Assetto Corsa HUD app) here: https://tinyurl.com/y95ewubz
03-05-2018, 03:09 PM
(03-05-2018, 03:56 AM)Russell Sobie Wrote: I tried Blender first before diving well into Mudbox and I could never figure out how to get a good workflow going. Any chance of making a tutorial for Blender? I'm not very efficient in Blender. I've only used it occasionally in some hobby projects.. (like this), but I'll see what I can do.
05-08-2018, 03:07 PM
(This post was last modified: 05-08-2018, 03:08 PM by Marcelo Fortio.)
Sup sir,
Like I said, I did try to make my first skin while I waited for my lovely BMW from you, and after 6 hours of intensse head scratching end up with this. Your tutorial is very weel done and easy too follow, the video you posted on the Seat Glass thread also helped A LOT. Ill install mudbux in the future to play with it, maybe one day I can half as good as you sir.
05-08-2018, 03:56 PM
Lookin' good! I love the circuit board theme, and that's a great color. Yeah... 6 hours in 2D is about right. Most cars take me between 1.5 and 3 hours, depending on the complexity of the design and/or if I'm trying to do something I've never done before.
I did a plain "red stripe with a number" on the Caterham last night 30 minutes before the race, instead of practicing. I don't recommend this.
Tutorial on how to use Autodesk Mudbox and Adobe Photoshop to make custom liveries! https://tinyurl.com/yaetz4qz
Grab my PDash Skins (an Assetto Corsa HUD app) here: https://tinyurl.com/y95ewubz
05-08-2018, 06:40 PM
(This post was last modified: 05-08-2018, 06:45 PM by Michael Martin.)
Thats a nice skin.
The tutorial is very handy. Helps alot with how to set the files up. I have tried blender and didn't get on with it. I find working on the 2d templates works fine for me ( i grew up doing skins that way) It takes a bit longer a few hours typically. My issue is i look at the skin online and always find something to change lol. A useful site i found for converting .dds to .psd https://convertio.co/dds-psd/ I've mainly used it for the rim blur files to change wheel colours as some templates don't come with it. Basic design but still takes a while.
Shaun Clarke Racing (Previously TPCSimRacing) driver and painter.
https://www.facebook.com/PlankLiveries
05-08-2018, 08:09 PM
Yes we need really one for Blender.
it would be wonderful if someone showed us for Blender. Thank you very much
05-08-2018, 08:10 PM
only try to do something
05-08-2018, 08:15 PM
(This post was last modified: 05-08-2018, 08:17 PM by Alain Kohler.)
05-08-2018, 08:19 PM
signs are in inkscape (free) then copyedto GIMP (free too)
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