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Skin Tutorial (2d)
#41
More skins the better! Very generous Mr. Martin.
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#42
I watched the Benny Hill version since I need to go practice for the Ferrari GT3 race tonight. Looks good! As you said, there's a few places where methodology could be improved, but it is nice to see someone else blast through stencil use like that. Probably the only "definitely do this differently for your own sanity" advice I would offer would be to create a Stencil that has all of the numbers that you plan on putting on the car, and paint them directly into Mudbox on separate layers. Then you can just export the finished set of layers one at a time just hiding everything but the current number. If that makes sense?
Tutorial on how to use Autodesk Mudbox and Adobe Photoshop to make custom liveries! https://tinyurl.com/yaetz4qz
Grab my PDash Skins (an Assetto Corsa HUD app) here: https://tinyurl.com/y95ewubz
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#43
Thanks. Never thought anybody would watch the full video, just had it there for reference.
A lot of life distractions at the moment so not 100% concentrating. That and i'm still getting used to Mudbox and using a mouse with more buttons. As you said these things come with time and practice.

Quote: "definitely do this differently for your own sanity"

This is one of those things when I think YOU IDIOT! Thats exactly how i used to work on the 2D maps. No idea why i didn't translate that over to Mudbox.

Thanks for the sub on YouTube.
Shaun Clarke Racing (Previously TPCSimRacing) driver and painter.
https://www.facebook.com/PlankLiveries
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