12-07-2018, 03:27 AM
(This post was last modified: 12-07-2018, 03:27 AM by Russell Sobie.)
I couldn't stop looking at the UV error I created when I combined all of the UV maps on the model into a single material in Mudbox. So I just spent the last hour figuring out what the problem was (I kept one of the sponsor meshes which mapped totally wrong on with the rest of EXT_Skin) and once I had that sorted, I went and made the red trim much, much better. I hope you agree!
Tutorial on how to use Autodesk Mudbox and Adobe Photoshop to make custom liveries! https://tinyurl.com/yaetz4qz
Grab my PDash Skins (an Assetto Corsa HUD app) here: https://tinyurl.com/y95ewubz
Grab my PDash Skins (an Assetto Corsa HUD app) here: https://tinyurl.com/y95ewubz