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Rating Calculation?
#1
hey everyone, i joined SRS a bit ago and enjoy my stay so far.

i have been wondering if there is some sort of math behind how much rating i gain per race.

first i thought it matters how much ppl i beat with higher rating than me, but even tho i finished first, in a race with alot of 600-800 rating drivers behind me, i only gained about 20-30 rating for a 1hour race.

also i noticed that racetime has no effect on how much rating one earns.


but yea my main interest is in how the rating increase/loss is calculated.

ps: i also noticed that in a race i quit out (or better said my VR headset stopped displaying something half way through), i also gained 15-20rating. 
it seems very random to me
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#2
As far as we all know, it IS random! The math under the hood is known only to a single man and he isn't talking. The only things he's revealed is that incidents affect it and that finishing positions affect it... possibly some other stuff, but I can't recall what they are. It's likely not spelled out because he doesn't want armchair mathematicians telling him how wrong it is for measuring... whatever it is that it is measuring.

What I've found works is to simply not pay any attention to it what so ever, race as well as you can as clean as you can, and eventually you'll get to 700+ and get those sweet, sweet front pit slots on Server 1 every race. Big Grin
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#3
(08-24-2019, 03:26 PM)Russell Sobie Wrote:   It's likely not spelled out because he doesn't want armchair mathematicians telling him how wrong it is for measuring... 

Or he doesn't want people to find exploits and gain high rating while not deserved.
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#4
Knowing exactly what the math is and adjusting your behavior to optimize point gain would only be gaining points at a higher rate because you are doing what the algorithm wants from you (i.e. the points you "deserve"). Not knowing what the math is means you are GUESSING at what your behavior should be to gain points. Are you arguing that those that are guessing correctly "deserve" more points than those that are simply guessing incorrectly?

Obviously "coming in first without hitting anyone and doing that as often as possible" is probably a  pretty good guess... The only thing I could see that might fly in the face of that is if you actually DON'T want to race as often as you can. If that behavior actually netted you more points overall, that'd be kind of dumb in my mind. So if that were the case, I can see why he'd be keeping it all a secret.
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#5
I suspect that coming in first without hitting anyone pretty much guarantees good rating.

What I mean is that if you are unable to do so, can you strategically do something not directly related to being fast and clean to boost your rating. I am talking things like skipping races with many racers (or with few racers), or against racers with specific rating etc. Knowing the exact algorithm may help with that.
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#6
We'll never know. Smile
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#7
Clean and fast does it - of course.

Beating other racers ranked higher than you does it. But it's not the only criteria. I've had races where I came fifth with only 1 higher ranked racer on the grid and my ranking still went up a little. So finishing and beating lots of others also does it, probably in smaller steps.

Racing a lot does it if you finish conistsently in the top third of the field and do so cleanly. Smaller steps than winning but it does move you up.

I am close to getting 800 ranking now (791 at the time of writing this) and the above still holds true, my points still go up even though most racers on server have less rank at any given race.

Getting beat by lesser ranked racers is not the only criteria. You always get that low ranking specialist who comes from nowehere and flies on a particular combo. Even when you get beat by him/her but finish clean and front part of the grid your points continue to go up.

I have to say I was surprised at times lately why I still gain points cos I had a few not so great finished but they hardly caused anty damage. Only getting crashed out and finishing 15th a couple of times saw my ranking suffer noticeably.

It's not pure speed either. I have to admit that most people who rank as highly as I do are faster than me, and there are plenty of lower ranked drivers who are faster then me. I don't think my skillset matches my rank at the moment and I would suffer if I had to race on a grid made up of 700+ pts drivers.

The system is far more forgiving that PC2 system. there you get crashed out once and you need several days just to get back to where you were. It seems to be purely who you beat and who beats you. And when you finish 15th you lose so many points you need to win 15 races to get back. This is not the case with SRS, shich means that it does not srtop you from racing for fear of losing rank over a couple of races. you lose a little but you get it back just by racing at the level that represents your skillset.

What the system also does very well is if you look at number of starts, average incidents and ranking: drivers who've been around for a while, have decent rating and incident average below 2 you can usually trust to race clean and fair. that is probably the most important information and the system gets that right more often than not!

Cheers

Chris
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#8
It's actually pretty simple, it's indexed on the number of races you started, the more races you have the less rating gains you get. Really high at the beginning then once you ve done 100 races, it's about 1.2 rating point for a clean win, then about 0.6 past 200, then 0.3 past 300 races, provided your avg incident is around 1, as a baseline.

No SoF or anything like that, you can win the split 1 race with 92 registered and all four split,high rated drivers all over, same gains than if you race against 6 people with 200 rating. I ve tested it, several time, even during a long streak of 102, never changed and for example last 3 races , i got the 102, everytime it was a 0.33 rating increase. First race would have been really high SOF with many 800' and 700', didn't change anything from the others races with lower rated grids.
The only slight variable is how much you improve your incident average, if it's high of course you benefit more to cross the line with 0 incident, because you bring your avg a bit more, than if it's already like under 1.

So in other words for those who are new, get the rating while you can, because it's not gonna last and avoid inc at all costs i would say. It will be difficult to bring it down afterwards, if you avg is 3 after 100 races then you need 100 races with 0 inc to get it down to 1.5. Think about that...

I think the system is fine, i actually like there s no sof for championship points cause it's not your problem who register or not, but it would be a nice addition if it could count on the rating, with a bit higher gains if you manage to beat a strong grid. Like a small multiplier.
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#9
(08-29-2019, 08:11 AM)James Blint Wrote:  No SoF or anything like that, you can win the split 1 race with 92 registered and all four split,high rated drivers all over, same gains than if you race against 6 people with 200 rating. I ve tested it, several time, even during a long streak of 102, never changed and for example last 3 races , i  got the 102, everytime it was a 0.33 rating increase. First race would have been really high SOF with many 800' and 700', didn't change anything from the others races with lower rated grids
That certainly explains why I still gain! And it also explains why you don't lose so much in a bad race. This makes sense, thanks for saving me from a lot of guesswork Smile
Cheers
Chris
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#10
counterstrike custom servers have a pretty nice plugin, which i thought this one would be very similar to.

where depending on who u kill, u would get more or less points.

so lets say u had 1000 points (thats what u start with)
and u killed a played who has 3000points, u would get like 100 points for the kill.
while the guy with 3000points would only get 1-10 if he kills u, the low player.

but if he dies to you, he would lose a big amount, prolly something like the 100 points u gain.

that way it has a really nice balance, i think. but yea i guess this system works to, i am just not sure what this is rating. certainly not skill more like activity, i have seen another thread where someone said they are always mid field and are beyond 700 rating.
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