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Incidents after race finish
#1
I suggest to exclude incidents that occur after the car has finished the race. Last time I was doing an inlap after I finished when all of a sudden the screen started to fade out, my pedal inputs got cut off and I was then teleported into the pits but not before the uncontrolled car hit the wall which rewarded me with 2 incidents (which itself is an obvious bug too - even if a spinning car hits the wall twice it is still one incident) and -6 points. Very disappointed. I know I could've stopped earlier and went to the pits, but making an accident after the finish to count is ridiculous. Could you guys, please, fix that?
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Incidents after race finish - by Dmitry Osovsky - 03-11-2017, 01:59 AM

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