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Helmet skinning issues
#3
Thanks Russell, in the end I guess helmets can't have any specular maps then, as doing the same technique on my car actually changes the paint style from matte to chrome and anything in between... Also, I'm not skilled enough to edit the actual 3D mesh of the car, so I guess I'll leave it at that.

Keep up the good work, I love your designs and what you're contributing to the SRS community!
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Messages In This Thread
Helmet skinning issues - by Mike V Madd - 03-07-2018, 02:54 PM
RE: Helmet skinning issues - by Russell Sobie - 03-07-2018, 04:13 PM
RE: Helmet skinning issues - by Mike V Madd - 03-07-2018, 04:34 PM
RE: Helmet skinning issues - by Jay Gabriel - 03-08-2018, 12:02 AM

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