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Thanks Mike, I made my wheel but couldnt figure the syntax for the file name.
Does anyone know how drivers suit/helmet/gloves files should be labeled?
Thanks
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02-15-2018, 03:29 AM
(This post was last modified: 02-15-2018, 03:34 AM by Russell Sobie.)
Don't know which texture file to alter for a part you want to customize? Use Content Manager!
So it looks like in this case if you just want bright pink leather, you alter "leather.dds". But who am I to judge?
As far as the gloves/suit, I usually just edit the skin.ini file in the skin directory and pick one of the many defaults available there that match my car. I've made a helmet once, but I'd rather spend all my time on car bodies.
Hah... I should have read the original post more clearly. When I see "wheel" I think "steering wheel" not the round things you put tires/tyres on.
File syntax just needs to be whatever the game requires. In 99% of times it's a .dds file at a particular compression rate that is typically dictated by how good (or if you need) alpha, or transparency, you require for the texture. Is that what you mean?
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That's cool, will have to check that program out. Thanks