Sim Racing System
100% Damage for AC is too much. - Printable Version

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RE: 100% Damage for AC is too much. - Piermario Riva - 08-14-2016

in my small experience of the various 4fun the damage is normally set from 30% to 50%


RE: 100% Damage for AC is too much. - Lino Carreira - 08-14-2016

Well, if people already abuse contacts with damage at 100% imagine what wouldn't happen at 35% , some series it might be sensible to do it others no. It really depends.


RE: 100% Damage for AC is too much. - Leynad Jee - 08-14-2016

(08-14-2016, 02:05 PM)Lino Carreira Wrote:  Well, if people already abuse contacts with damage at 100% imagine what wouldn't happen at 35% , some series it might be sensible to do it others no. It really depends.

They abuse the system in bumping the rear of the car in front so that they can overturn without much effect on the front splitter. Especially in GT3 this happens all the time and i´m really sick of it. 3 out of 6 races this week some ahole killing my car like in the last race. In a real race this small contacts would not make a difference in pace.

GT3 is contact racing to some point and please turn it down. 50% would be appreciate already. And if it´s going in the wrong direction, you can increase it again, but at least try it and 35% sounds reasonable in this class. 50% for the Dallara and other open wheelers is my suggestion. They are fragile enough with that already.

PS: People with to many contacts per race should be banned from classes like GT3 anyway.


RE: 100% Damage for AC is too much. - Lino Carreira - 08-16-2016

We will probably tone it down just because of the AERO damage. It's kinda exaggerated atm Smile


RE: 100% Damage for AC is too much. - Joao Mendes - 08-17-2016

The contact parameter should decrease also per race, for example instead of 20 incidents, lower it between 10 and 12. I know that most of the players that have more incidents dont reach 10 incidents but it could be something to think about during the race. IMO the damage could be also lowered a bit also arround 50%.


RE: 100% Damage for AC is too much. - Leynad Jee - 08-17-2016

Kunos must fix this damage and keep this thread alive:
http://www.assettocorsa.net/forum/index.php?threads/100-damage-is-brutal.35124/#post-730050
Kunos is often very fast in fixing this obvious issues i can tell.